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Jesmon GX

Schwert Fl ü gel

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 80% Attack + 70 extra damage

[Damage] 80% Attack + 70 extra damage

[Damage] 80% Attack + 70 extra damage

[Oppression] 60% chance to decrease 1 energy

[Oppression] 60% chance to decrease 1 energy

[Oppression] 60% chance to decrease 1 energy

[Heart's eye] Increase critical rate by 5% when attacking targets unable to move, can stack up, lasts 2 turns

[Heart's eye] Increase critical rate by 7.5% when attacking targets unable to move, can stack up, lasts 2 turns

[Heart's eye] Increase critical rate by 10% when attacking targets unable to move, can stack up, lasts 2 turns

Tekken Danzai

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 110% Attack + 132 extra damage

[Damage] 110% Attack + 132 extra damage

[Damage] 110% Attack + 132 extra damage

[Combo] 32% chance for an extra normal attack, when critically hit normal attack rate increases 12%

[Combo] 32% chance for an extra normal attack, when critically hit normal attack rate increases 24%

[Combo] 32% chance for an extra normal attack, when critically hit normal attack rate increases 32%

[Faint] 52% chance to add faint status, unable to move for 1 turn

[Faint] 52% chance to add faint status, unable to move for 1 turn

[Faint] 52% chance to add faint status, unable to move for 1 turn

[Penetrate] When attacking, ignore 40% of target's defense

[Penetrate] When attacking, ignore 40% of target's defense

Penetrate] When attacking, ignore 40% of target's defense

Knights' Intruder

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 173% Attack + 346 extra damage

[Damage] 173% Attack + 346 extra damage

[Damage] 173% Attack + 346 extra damage

[Combo] Each critical hit increases 20% chance for an extra charge attack

[Combo] Each critical hit increases 20% chance for an extra charge attack

[Combo] Each critical hit increases 20% chance for an extra charge attack

[Pursue] Has a 18% chance to strike another extra charge attack to targets unable to move

[Pursue] Has a 18% chance to strike another extra charge attack to targets unable to move

[Pursue] Has a 22% chance to strike another extra charge attack to targets unable to move

[Fragile] Adds fragile status, damage endured increases 6% by 2 turns

[Fragile] Adds fragile status, damage endured increases 8% by 2 turns

[Fragile] Adds fragile status, damage endured increases 10% by 2 turns

[Blood absorb] Damage has an extra blood absorb based on 40% attack to targets under abnormal status

[Blood absorb] Damage has an extra blood absorb based on 45% attack to targets under abnormal status

[Blood absorb] Damage has an extra blood absorb based on 50% attack to targets under abnormal status

Kyuukyoku Senjin

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 142% Attack + 231 extra damage

[Damage] 142% Attack + 231 extra damage

[Damage] 142% Attack + 231 extra damage

[Combo] Deals an extra charge attack when dealing fatal damage

[Combo] Deals an extra charge attack when dealing fatal damage

[Combo] Deals an extra charge attack when dealing fatal damage

[Damage immune] When dealing fatal damage, self enters damage immune status for 1 turn, can not be cleared

[Damage immune] When dealing fatal damage, self enters damage immune status for 1 turn, can not be cleared

[Damage immune] When dealing fatal damage, self enters damage immune status for 1 turn, can not be cleared

[Poise] If target was not defeated, critical rate increases 35%, critical damage increases 60% for 1 turn (clears when target is defeated)

[Poise] If target was not defeated, critical rate increases 35%, critical damage increases 70% for 1 turn (clears when target is defeated)

[Poise] If target was not defeated, critical rate increases 35%, critical damage increases 70% for 1 turn (clears when target is defeated)

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