Duftmon X
Last updated
Last updated
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
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[Damage] 80% Attack + 70 extra damage | [Damage] 80% Attack + 70 extra damage | [Damage] 80% Attack + 70 extra damage |
[Erasion] 67% chance to erase one random buff from enemy | [Erasion] 67% chance to erase one random buff from enemy | [Erasion] 67% chance to erase one random buff from enemy |
[Erasion] 0% chance to erase anotehr random buff from enemy | [Erasion] 0% chance to erase anotehr random buff from enemy | [Erasion] 0% chance to erase anotehr random buff from enemy |
[Multilayer Shield] Once successfully erased a buff, generate a 5% damage absorption shield | [Multilayer Shield] Once successfully erased a buff, generate a 5% damage absorption shield | [Multilayer Shield] Once successfully erased a buff, generate a 5% damage absorption shield |
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
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[Damage] 74% Attack + 87 extra damage | [Damage] 74% Attack + 87 extra damage | [Damage] 74% Attack + 87 extra damage |
[Erasion] 67% chance to erase one random buff from enemy | [Gravity] Decrease target's 17% HP and take away the extra HP, lasts for 2 turns | [Gravity] Decrease target's 17% HP and take away the extra HP, lasts for 2 turns |
[Erasion] 0% chance to erase anotehr random buff from enemy | [Disable] Cast disable status, attack decreased by 12%, lasts for 2 turns | [Disable] Cast disable status, attack decreased by 12%, lasts for 2 turns |
[Multilayer Shield] Once successfully erased a buff, generate a 5% damage absorption shield | [Interrupt] When land a hit, there is 30% chance to interrupt the target, make it cannot move within this turn | [Interrupt] When land a hit, there is 30% chance to interrupt the target, make it cannot move within this turn |
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
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[Damage] 58% Attack + 124 extra damage | [Damage] 65% Attack + 124 extra damage | [Damage] 65% Attack + 124 extra damage |
[Frozen] Every time you hit the target, it has 6% chance to cast a frozen status to it, cannot move and lasts for 1 turn | [Frozen] Every time you hit the target, it has 6% chance to cast a frozen status to it, cannot move and lasts for 1 turn | [Frozen] Every time you hit the target, it has 9% chance to cast a frozen status to it, cannot move and lasts for 1 turn |
[Humidity] At the end of the attack, if the target is not frozen, casts humidity status to it and decrease speed by 17%, lasts for 2 turns | [Humidity] At the end of the attack, if the target is not frozen, casts humidity status to it and decrease speed by 17%, lasts for 2 turns | [Humidity] At the end of the attack, if the target is not frozen, casts humidity status to it and decrease speed by 17%, lasts for 2 turns |
[Pressing] After the attack, for every target under frozen status, decrease their energy by 1 | [Pressing] After the attack, for every target under frozen status, decrease their energy by 1 | [Pressing] After the attack, for every target under frozen status, decrease their energy by 1 |
[Evasion] Increase your evasion to 200%, lasts for 1 turn | [Evasion] Increase your evasion to 200%, lasts for 1 turn | [Evasion] Increase your evasion to 200%, lasts for 1 turn |
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
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[Perfect Plan] Investigate the HP of every unit in our team, if the HP is higher than 50%, gain 6% Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate, lasts for 2 turns. If the HP is lower than 50%, recover 16% HP and clear all the debuff status | [Perfect Plan] Investigate the HP of every unit in our team, if the HP is higher than 50%, gain 8% Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate, lasts for 2 turns. If the HP is lower than 50%, recover 16% HP and clear all the debuff status | [Perfect Plan] Investigate the HP of every unit in our team, if the HP is higher than 50%, gain 8% Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate, lasts for 2 turns. If the HP is lower than 50%, recover 16% HP and clear all the debuff status |
[Pressure] Decrease the Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate of all the targets in the opponent team by 6%, lasts for 2 turns | [Pressure] Decrease the Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate of all the targets in the opponent team by 8%, lasts for 2 turns | [Pressure] Decrease the Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate of all the targets in the opponent team by 8%, lasts for 2 turns |
[Energy Bomb] If the target is already under the effect of Pressure then, it will receive the damage equals to 10% of its current HP, if it is in humidy status then it will also get in static electricity status and cannot move, lasts for 1 turn | [Energy Bomb] If the target is already under the effect of Pressure then, it will receive the damage equals to 10% of its current HP, if it is in humidy status then it will also get in static electricity status and cannot move, lasts for 1 turn | [Energy Bomb] If the target is already under the effect of Pressure then, it will receive the damage equals to 10% of its current HP, if it is in humidy status then it will also get in static electricity status and cannot move, lasts for 1 turn |