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Sakuyamon

Kongoukai Staff

[Damage] 80% ATK + 70 Extra damage, every strike has a chance to put target under pyro, anemo, hydro or electro status, each status has an independent 50% probability.

[Pyro] Put target under combustion status, target's action will cause 22% of their ATK damage by 2 turns.

[Anemo] Sakuyamon restores 1 energy point.

[Hydro] Put target under humid status, decrease 22% of target's speed by 2 turns.

[Electro] Put targe und stuned status, decrease 12% of target's chance to evade damage, target's action has a 20% probability to decrease 1 energy points by 2 turns.

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Attack damage increases 5%

Extra damage increases 188

Burning effect increases 4%

Decelerate effect increases 4%

Stun effect increases 2%

Attack damage increases 5%

Extra damage increases 188

Burning effect increases 4%

Decelerate effect increases 4%

Stun effect increases 2%

Attack damage increases 10%

Burning effect increases 4%

Decelerate effect increases 4%

Stun effect increases 2%

Kongoukai Mandala

[Healing] Heals all Digimons in the team, healing rate is 20% of ATK.

[Purify] Clears 2 debuffs of all Digimons in the team.

[Shield Enhance the team with 12% damage reducing shield, duration 2 turns.

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Healing effect increases 3%

Damage decrease shield effect increases 4%

Healing effect increases 3%

Healing effect increases 3%

Healing effect increases 3%

Damage decrease shield effect increases 4%

Healing effect increases 3%

Healing effect increases 3%

Damage decrease shield effect increases 4%

Healing effect increases 3%

Healing effect increases 3%

Damage decrease shield effect increases 4%

Healing effect increases 3%

Healing effect increases 3%

Izuna

[Damage] 193% ATK + 356 Extra damage, Every strike has a chance to put target under pyro, anemo, hydro or electro status, each status has an independent 50% probability.

[Pyro] Put targer under combustion status, target's action will cause 22% of their ATK damage by 2 turns.

[Anemo] Sakuyamon restores 1 energy point.

[Hydro] Put target under humid status, decrease 22% of target's speed by 2 turns.

[Electro] Put targe und stuned status, decrease 12% of target's chance to evade damage, target's action has a 20% probability to decrease 1 energy points by 2 turns.

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Attack damage increases 12%

Extra damage increases 403

Burning effect increases 6%

Decelerate effect increases 6%

Attack damage increases 12%

Extra damage increases 403

Stun effect increases 3%

Burning effect increases 6%

Attack damage increases 11%

Extra damage increases 402

Decelerate effect increases 6%

Stun effect increases 3%

Attack damage increases 11%

Extra damage increases 402

Sakura Storm

[Damage] 58% ATK + 124 Extra damage

[Sorceress Power] Each strike creates 20% extra damage to targets under anemo, pyro, hydro or electro status, targets under multiple statuses receives multiple damage.

[Sakura Power] After each strike, nullifies one of target's boosts, each status causes nullification of one boost.

[Weakness Increased Damage] Each strike creates 10% of extra damage to targets that have higher HP than Sakuyamon.

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Attack damage increases 3%

Extra damage increases 128

Weakness increased damage effect increases 3%

Attack damage increases 3%

Extra damage increases 128

Weakness increased damage effect increases 2%

Attack damage increases 3%

Extra damage increases 128

Weakness increased damage effect increases 3%

Attack damage increases 3%

Extra damage increases 128

Weakness increased damage effect increases 2%

Attack damage increases 2%

Extra damage increases 130

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