Duftmon
Last updated
Last updated
[Damage] 80% ATK + 70 Extra damage
[Elimination] 67% chance to clear random buff from target
[Elimination] 0% chance to clear an extra buff from target
Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 |
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Extra damage increases 55 | Attack damage increases 6% | Extra damage increases 65 | Attack damage increases 6% | Head-Blow damage increases 16% | Extra damage increases 75 | Head-Blow damage increases 16% | Attack damage increases 6% | Extra damage increases 86 | Attack damage increases 6% | Addition Nullify chance increases 25% | Extra damage increases 96 | Addition Nullify chance increases 25% | Attack damage increases 6% |
[Damage] 74% ATK + 87 Extra damage
[Gravity] Decrease target's 17% HP and take away the extra HP, lasts for 2 turns.
[Disable] cast disable status, attack decreased by 12%, lasts for 2 turns.
Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 |
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Extra damage increases 80 | Attack damage increases 3% | Extra damage increases 90 | Attack damage increases 3% | HP limit lowering effect increases by 4% | Extra damage increases 100 | Cripple chance increases 3% | Attack damage increases 3% | Extra damage increases 110 | Attack damage increases 4% | HP limit lowering effect increases by 4% | Extra damage increases 121 | Cripple chance increases 3% | Attack damage increases 4% |
[Damage] 58% ATK + 124 Extra damage
[Frozen] every time you hit the target, it has 6% chance to cast a frozen status to it, cannot move and lasts for 1 turn.
[Humidity] at the end of the attack, if the target is not frozen, cast humidity status to it and decrease speed by 17%, lasts for 2 turns.
[Pressing] After the attack, for every target under frozen status, decrease their energy by 1.
Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 |
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Extra damage increases 108 | Attack damage increases 2% | Extra damage increases 118 | Attack damage increases 3% | Freeze chance increases 1% | Extra damage increases 128 | Decelerate effect increases 4% | Attack damage increases 3% | Extra damage increases 138 | Attack damage increases 3% | Freeze chance increases 2% | Extra damage increases 150 | Decelerate effect increases 4% | Attack damage increases 3% |
[Perfect Plan] Investigate the HP of every unit in our team, if the HP is higher than 50%, gain 6% Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate, lasts for 2 turns. If the HP is lower than 50%, recover 16% HP and clear all debuff status.
[Pressure] Decrease the Attack, Defense, Speed, Critical, Critical Blocking, Hit Rate, Evasion, Block Breaking, Blocking Rate of all the targets in the opponent team by 6%, lasts for 2 turns.
[Energy Bomb] If the target is already under the effect of Pressure then it will receive the damage equals to 10% of its current HP, if it is in humidity status then it will also get in static electricity status and cannot move, lasts for 1 turn.
Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 |
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Attributes boosting effect increases by 1% | Attributes lowering effect increases by 1% | Attributes boosting effect increases by 1% | Attributes lowering effect increases by 1% | Life Recovery increases 2% | Attributes boosting effect increases by 1% | Electric damage increases 1% | Life recovery increases 3% | Attributes lowering effect increases by 1% | Electric damage increases 2% | Life recovery increases 3% | Attributes boosting effect increases by 1% | Electric damage increases 2% | Attributes lowering effect increases by 1% |