Dukemon
Last updated
Last updated
[Damage] 80% ATK + 70 Extra damage
[Solid shield] Add a layer of solid shield state to make damage received less 8%, up to 5 layers, lasting for 2 rounds, this effect can't be dispersed
Extra damage increases 27
Attack damage increases 4%
Extra damage increases 36
Extra damage increases 40
Attack damage increases 6%
Extra damage increases 48
Attack damage increases 3%
Solid shield effect increases 2%
Extra damage increases 61
Extra damage increases 65
Attack damage increases 6%
Extra damage increases 73
Attack damage increases 3%
Solid shield effect increases 2%
[Damage] 110% ATK + 132 Extra damage
[Barrier] Add shield effect and absorb damage 112% of attack power, once state is disoersed, restore 1 point of energy
Extra damage increases 51
Attack damage increases 6%
Extra damage increases 67
Extra damage increases 75
Attack damage increases 8%
Extra damage increases 91
Attack damage increases 4%
Barrier effect increases 2%
Extra damage increases 115
Extra damage increases 123
Attack damage increases 8%
Extra damage increases 139
Attack damage increases 5%
Barrier effect increases 28%
[Damage] 142% ATK + 231 Extra damage
[Counter] When being attacked or Thump attacked in 1 round, you can add one more hit to yourself
[Attack posture] When HP is under 25%, each layer of solid shield increases 15% DEF penetration, lasting for 2 rounds
Extra damage increases 90
Attack damage increases 8%
Extra damage increases 118
Extra damage increases 132
Attack damage increases 10%
Extra damage increases 159
Extra damage increases 173
Attack damage increases 10%
Extra damage increases 201
Extra damage increases 215
Attack damage increases 12%
Extra damage increases 243
Extra damage increases 256
Attack damage increases 12%
[Damage] 130% ATK + 306 Extra damage
[Targeted] To targets in the back row, add concentrated fire state and be forced becoming attack targets, lasting for 2 rounds
[DEF posture] When HP is under 50%, each layer of solid shield increases 10% block chane, lasting for 2 rounds
[Royal knight] Add taunt state to itseld and be forced becoming the attack target, lasting for 2 rounds, When dead, restore 16% HP and remove this state
Extra damage increases 119
Attack damage increases 8%
Extra damage increases 156
Extra damage increases 174
Attack damage increases 8%
Extra damage increases 211
Attack damage increases 5%
Royal knight effect increases 4%
Extra damage increases 266
Extra damage increases 285
Attack damage increases 10%
Extra damage increases 321
Attack damage increases 16%
Royal knight effect increases 4%