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Belial Vamdemon

Mysterious Tentacles

[Damage] 80% ATK + 58 Extra damage

[Madness] Create 1 level of Madness status on yourself, increases 5% damage and HP Absorb, duration: 2 turns, cannot be neglected, highest level: 5

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Extra damage increases 27

Attack damage increases 4%

Extra damage increases 36

Extra damage increases 40

Attack damage increases 6%

Extra damage increases 48

Extra damage increases 53

Attack damage increases 6%

Extra damage increases 61

Extra damage increases 65

Attack damage increases 6%

Extra damage increases 73

Extra damage increases 78

Attack damage increases 8%

Roar of Blood

[Damage] 110% ATK + 110 Extra damage

[Madness] Create 1 level of Madness status on yourself, increases 5% damage and HP Absorb, duration: 2 turns, cannot be neglected, highest level: 5

[Shield] When you are in Madness staus, enhance the team with 16% damage reducing shield, duration: 2 turns

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Extra damage increases 51

Attack damage increases 6%

Extra damage increases 67

Extra damage increases 75

Attack damage increases 8%

Extra damage increases 91

Attack damage increases 4%

Shield effect increases 4%

Extra damage increases 115

Extra damage increases 123

Attack damage increases 8%

Extra damage increases 139

Attack damage increases 5%

Shield effect increases 4%

Dark Hell Flame

[Damage] 58% ATK + 95 Extra damage

[Posion] Put enemy in posion status and lose 8% of enemy's highest HP of HP every turn in 2 turns

[Burn] If self Mania status is more than 1 layer, put all opponents in burning status, lose 63% ATK level of HP in 2 turns

[Darkness] If Mania status is more than 2 layers, put all opponents in Darkness mode, decrease enemiy's hit rate by 64% in 2 turns

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Extra damage increases 44

Attack damage increases 4%

Extra damage increases 58

Attack damage increases 4%

Poisoning effect increases 4%

Extra damage increases 79

Attack damage increases 4%

Burning effect increases 16%

Extra damage increases 99

Attack damage increases 4%

Poisoning effect increases 1%

Extra damage increases 120

Attack damage increases 6%

Burning effect increases 16%

Molten Blood

[Damage] 65% ATK + 154 Extra damage

[Cancellation] 48% There is chance to cancel opponent's buffs, 100% chance to cancel the buffs from the opponents under doom status

[Madness] When opponents' buffs are cancelled, increase your Madness level, increases 5% damage and HP Absorb, duration: 2 turns, cannot be neglected, highest level: 5

[Immortality] When you are killed, if the Madness level ≥ 3, consume 3 level of Madness and recover 32% of your HP

Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15

Extra damage increases 60

Attack damage increases 4%

Extra damage increases 79

Extra damage increases 89

Attack damage increases 4%

Extra damage increases 106

Attack damage increases 2%

Head-Blow damage increases by 12%

Extra damage increases 134

Extra damage increases 145

Attack damage increases 3%

Extra damage increases 162

Attack damage increases 3%

Head-Blow damage increases by 12%

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