Chaos Dukemon
Last updated
Last updated
[Damage] 80% ATK + 70 Extra damage
[Solid shield] Add a layer of solid shield state to make damage received less 8%, up to 5 layers, lasting for 2 rounds, this effect can't be dispersed
Extra damage increases 27
Attack damage increases 4%
Extra damage increases 36
Extra damage increases 40
Attack damage increases 6%
Extra damage increases 48
Extra damage increases 53
Attack damage increases 6%
Extra damage increases 61
Extra damage increases 65
Attack damage increases 6%
Extra damage increases 73
Extra damage increases 78
Attack damage increases 8%
[Damage] 110% ATK + 132 Extra damage
[Solid shield] Add a layer of solid shield state to make damage received less 8%, up to 5 layers, lasting for 2 rounds, this effect can't be dispersed
[Devil shield] Add a layer of solid shield state to make damage received less 8%, up to 5 layers, lasting for 2 rounds, this effect can't be dispersed
Extra damage increases 51
Attack damage increases 6%
Extra damage increases 67
Extra damage increases 75
Attack damage increases 8%
Extra damage increases 91
Extra damage increases 99
Attack damage increases 8%
Extra damage increases 115
Extra damage increases 123
Attack damage increases 8%
Extra damage increases 139
Extra damage increases 147
Attack damage increases 10%
[Damage] 173% ATK + 346 Extra damage
[Holy strike] Each layer of Solid shield provides HP 4% ATK
[Holy spear] Each layer of Tough Shield provides ATK 20% damage to other enemy when kill one target
[Mega spear] Eliminate all Tough Shields when kill the enemy, or gain 1 more Tough Shield
Extra damage increases 135
Attack damage increases 10%
Extra damage increases 176
Extra damage increases 197
Attack damage increases 12%
Extra damage increases 239
Extra damage increases 260
Attack damage increases 12%
Extra damage increases 301
Extra damage increases 322
Attack damage increases 14%
Extra damage increases 263
Extra damage increases 384
Attack damage increases 16%
[Damage] 116% ATK + 231 Extra damage
[Erosion] Impose ersion state to front enemy and reduce DEF 14%, lasting for 2 rounds
[Cripple] Impose cripple state and ATK decreases 11%, lasting for 2 rounds
[Royal knight] Add taunt state to itseld and be forced becoming the attack target, lasting for 2 rounds, When dead, restore 16% HP and remove this state
[Penetration] Ignore 48% DEF of target in back row
[Tough Shield] Gain 1 tough Shield when attack target in abnormal state
Extra damage increases 90
Attack damage increases 8%
Extra damage increases 118
Attack damage increases 4%
Erosion effect increases 7%
Extra damage increases 159
Attack damage increases 4%
Cripple chance increases 3%
Extra damage increases 201
Attack damage increases 5%
Erosion effect increases 7%
Extra damage increases 243
Attack damage increases 5%
Cripple chance increases 3%