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Dukemon · Crimson

Invincible Sword

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 80% Attack + 70 extra damage

[Damage] 80% Attack + 70 extra damage

[Damage] 80% Attack + 70 extra damage

[Shield] Cast a layer of shield, reduce incoming damage by 8%, maximum 5 layers, duration: 2 turns, cannot be negated

[Shield] Cast a layer of shield, (30% chance to casts 2 layers),reduce incoming damage by 8%, maximum 5 layers, duration: 2 turns, cannot be negated

[Shield] Cast a layer of shield, (30% chance to casts 2 layers),reduce incoming damage by 8%, maximum 5 layers, duration: 2 turns, cannot be negated

[Move again] 10% chance to deal an extra critical hit

[Move again] 15% chance to deal an extra critical hit

[Move again] 25% chance to deal an extra critical hit

Crimson Stab

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 110% Attack + 132 extra damage.

[Damage] 110% Attack + 132 extra damage.

[Damage] 110% Attack + 132 extra damage.

[Flow Shield] Cast a shield effect, absorb attack damage by 112%, when the flow shield is negated, recover 1 energy, when it is destroyed, 27% chance to recover 1 energy

[Flow Shield] Cast a shield effect, absorb attack damage by 112%, when the flow shield is negated, recover 1 energy, when it is destroyed, 27% chance to recover 1 energy, when replaced by another flow shield, 15% to recover 1 energy

[Flow Shield] Cast a shield effect, absorb attack damage by 112%, when the flow shield is negated, recover 1 energy, when it is destroyed, 27% chance to recover 1 energy, when replaced by another flow shield, 15% to recover 1 energy

[Bleeding] Cast a bleeding status, lose 5% of maximum HP every turn, lasts for 2 turns, can be stacked up to 3 layers

Gungnir

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 142% Attack + 231 extra damage

[Damage] 142% Attack + 231 extra damage

[Damage] 142% Attack + 231 extra damage

[Engage] When being attacked in one turn, gain an extra common attack chance

[Engage] When being attacked in one turn, gain an extra common attack chance

[Engage] When being attacked in one turn, gain an extra common attack chance

[Combat Mode] When the HP is lower than 25%, ervery layer of shield will give 15% extra defense penetration, lasts for 2 turns

[Combat Mode] When the HP is lower than 25%, ervery layer of shield will give 15% extra defense penetration, lasts for 2 turns

[Combat Mode] When the HP is lower than 25%, ervery layer of shield will give 15% extra defense penetration, lasts for 2 turns

[Flow] If there is a flow shield, cause extra damage equals to 48% of attack

[Flow] If there is a flow shield, cause extra damage equals to 48% of attack

[Flow] If there is a flow shield, cause extra damage equals to 48% of attack

[Rupture] Deal extra damage equals to 48% of attack to the bleeding target, and cast a bleeding status on it, lasts for 2 turns, can be stacked up to 3 layers

Quo Vadis

X-Evolution 1
X-Evolution 2
X-Evolution 3

[Damage] 193% Attack + 462 extra damage

[Damage] 212% Attack + 462 extra damage

[Damage] 212% Attack + 462 extra damage

[Back Row Priority] Priorly select the back row as target

[Low HP Priority] Priorly select low HP unit to attack

[Back Row Priority] Priorly select the back row as target

[Focus Fire] Cast a focus fire status onto the back row target, force it to be the target of all attack, lasts 2 turns

[Focus Fire] Cast a focus fire status onto the back row unit, force it to be the target of all attack, lasts 2 turns

[Focus Fire] Cast a focus fire status onto the back row unit, force it to be the target of all attack, lasts 2 turns

[Defense Mode] When HP is lower than 50%, every layer of shield will increase 10% block rate, lasts for 2 turns

[Defense Mode] When HP is lower than 50%, every layer of shield will increase 10% block rate, lasts for 2 turns

[Defense Mode] When HP is lower than 50%, every layer of shield will increase 10% block rate, lasts for 2 turns

[Royal Knight] Cast a Taunt status on yourself, get forced to be the attack target of the opponent, lasts for 2 turns, when defeated, recover 16% of HP, and cancel this status

[Royal Knight] Cast a Taunt status on yourself, get forced to be the attack target of the opponent, lasts for 2 turns, when defeated, recover 16% of HP, and cancel this status

[Royal Knight] Cast a Taunt status on yourself, get forced to be the attack target of the opponent, lasts for 2 turns, when defeated, recover 16% of HP, and cancel this status

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