# Omegamon · Merciful

<figure><img src="https://1230603440-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fsh3eBLIBUpGwNSlgW2OW%2Fuploads%2F1NxhOBuifW1Qd9Ve1AfC%2F2.png?alt=media&#x26;token=6f53dc3f-aee7-4899-b977-d982941495c3" alt="" width="563"><figcaption></figcaption></figure>

## <img src="https://1230603440-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fsh3eBLIBUpGwNSlgW2OW%2Fuploads%2FcJvuCtAAdIvrvVZETiN4%2Fimage.png?alt=media&#x26;token=4171f117-3275-415f-824c-05877f7dcc84" alt="" data-size="line">Sword Draw

| X-Evolution 1                                                                                                            | X-Evolution 2                                                                                                            | X-Evolution 3                                                                                                            |
| ------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------ |
| \[Damage] 80% Attack + 70 extra damage.                                                                                  | \[Damage] 88% Attack + 70 extra damage.                                                                                  | \[Damage] 88% Attack + 70 extra damage.                                                                                  |
| \[Hard Injury] Cast hard injury status, incoming damage increases by 16%, lasts for 2 turns.                             | \[Hard Injury] Cast hard injury status, incoming damage increases by 16%, lasts for 2 turns.                             | \[Hard Injury] Cast hard injury status, incoming damage increases by 16%, lasts for 2 turns.                             |
| \[Bleeding] Cast bleeding status, lose 3% of max HP every turn, lasts for 2 turns, can be stacked by 3 layers at maximum | \[Bleeding] Cast bleeding status, lose 3% of max HP every turn, lasts for 2 turns, can be stacked by 3 layers at maximum | \[Bleeding] Cast bleeding status, lose 3% of max HP every turn, lasts for 2 turns, can be stacked by 3 layers at maximum |

## <img src="https://1230603440-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fsh3eBLIBUpGwNSlgW2OW%2Fuploads%2FuI3hkUlhdOKTm6UNUmDV%2Fimage.png?alt=media&#x26;token=b6decbe6-44f3-415f-9a16-3d5ad323ac3d" alt="" data-size="line">Garuru Cannon Mercy

| X-Evolution 1                                                                                                                                                              | X-Evolution 2                                                                                                                                                              | X-Evolution 3                                                                                                                                                              |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| \[Damage] 74% Attack + 87 extra damage.                                                                                                                                    | \[Damage] 74% Attack + 87 extra damage.                                                                                                                                    | \[Damage] 74% Attack + 87 extra damage.                                                                                                                                    |
| \[Cancellation] 43% chance to clear all the boosts from the target                                                                                                         | \[Cancellation] 48% chance to clear all the boosts from the target                                                                                                         | \[Cancellation] 48% chance to clear all the boosts from the target                                                                                                         |
| \[Fracture] Deal 25% extra damage to the targets under bleeding status, and cast bleeding status on top of that, lasts for 2 turns, can be stacked by 3 layers at maximum. | \[Fracture] Deal 25% extra damage to the targets under bleeding status, and cast bleeding status on top of that, lasts for 2 turns, can be stacked by 3 layers at maximum. | \[Fracture] Deal 25% extra damage to the targets under bleeding status, and cast bleeding status on top of that, lasts for 2 turns, can be stacked by 3 layers at maximum. |

## <img src="https://1230603440-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fsh3eBLIBUpGwNSlgW2OW%2Fuploads%2Fc9gAfwnGh7iTIireL2CL%2Fimage.png?alt=media&#x26;token=94ccdc8e-acaf-4f32-ba21-11b09ec4807a" alt="" data-size="line">Fearsome Blade

| X-Evolution 1                                                                                                                                                                    | X-Evolution 2                                                                                                                                                                    | X-Evolution 3                                                                                                                                                                    |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| \[Damage] 58% Attack + 95 extra damage.                                                                                                                                          | \[Damage] 58% Attack + 95 extra damage.                                                                                                                                          | \[Damage] 58% Attack + 95 extra damage.                                                                                                                                          |
| \[Burn] 50% chance to cast burn status to the target, lose HP equals to 68% of attack, lasts for 2 turns.                                                                        | \[Burn] 50% chance to cast burn status to the target, lose HP equals to 68% of attack, lasts for 2 turns.                                                                        | \[Burn] 50% chance to cast burn status to the target, lose HP equals to 68% of attack, lasts for 2 turns.                                                                        |
| \[Sharp Edge] For every unit that get hit, cast to self a sharp edge status, damage dealing increases by 8%, maximum 5 layers, lasts for 2 turns, this effect cannot be cleared. | \[Sharp Edge] For every unit that get hit, cast to self a sharp edge status, damage dealing increases by 8%, maximum 5 layers, lasts for 2 turns, this effect cannot be cleared. | \[Sharp Edge] For every unit that get hit, cast to self a sharp edge status, damage dealing increases by 8%, maximum 5 layers, lasts for 2 turns, this effect cannot be cleared. |

## <img src="https://1230603440-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fsh3eBLIBUpGwNSlgW2OW%2Fuploads%2F9lmlu0zQCVwLvalIxPol%2Fimage.png?alt=media&#x26;token=69f20f73-96a8-478c-bf98-9a2430c40393" alt="" data-size="line">Omega Laser Cannon

<table><thead><tr><th>X-Evolution 1</th><th width="239.33333333333331">X-Evolution 2</th><th>X-Evolution 3</th></tr></thead><tbody><tr><td>[Damage] 65% Attack + 154 extra damage.      </td><td>[Damage] 71% Attack + 154 extra damage.   </td><td>[Damage] 71% Attack + 154 extra damage.   </td></tr><tr><td>[Dizzy] 17% chance to confuse the target, cannot move, lasts for 1 turn.</td><td>[Dizzy] 17% chance to confuse the target, cannot move, lasts for 1 turn.</td><td>[Dizzy] 17% chance to confuse the target, cannot move, lasts for 1 turn.</td></tr><tr><td>[Critical] For every sharp edge layer, the final damage will increase by 10%</td><td>[Critical] For every sharp edge layer, the final damage will increase by 10%</td><td>[Critical] For every sharp edge layer, the final damage will increase by 10%</td></tr><tr><td>[Burst] If there are 5 or more sharp edge layers, consume 5 layers, deal extra damage to the target that equals to 132% attack, the target will guarantee to become dizzy, burst will clear the target's burn status.</td><td>[Burst] If there are 5 or more sharp edge layers, consume 5 layers, deal extra damage to the target that equals to 132% attack, the target will guarantee to become dizzy, burst will clear the target's burn status.</td><td>[Burst] If there are 5 or more sharp edge layers, consume 5 layers, deal extra damage to the target that equals to 132% attack, the target will guarantee to become dizzy, burst will clear the target's burn status.</td></tr><tr><td>[Final Plan] Deal extra damage equals to 8% of their max HP to the targets that are not being confused.</td><td>[Final Plan] Deal extra damage equals to 8% of their max HP to the targets that are not being confused.</td><td>[Final Plan] Deal extra damage equals to 8% of their max HP to the targets that are not being confused.</td></tr></tbody></table>
