Omegamon · Merciful
Sword Draw
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
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[Damage] 80% Attack + 70 extra damage. | [Damage] 88% Attack + 70 extra damage. | [Damage] 88% Attack + 70 extra damage. |
[Hard Injury] Cast hard injury status, incoming damage increases by 16%, lasts for 2 turns. | [Hard Injury] Cast hard injury status, incoming damage increases by 16%, lasts for 2 turns. | [Hard Injury] Cast hard injury status, incoming damage increases by 16%, lasts for 2 turns. |
[Bleeding] Cast bleeding status, lose 3% of max HP every turn, lasts for 2 turns, can be stacked by 3 layers at maximum | [Bleeding] Cast bleeding status, lose 3% of max HP every turn, lasts for 2 turns, can be stacked by 3 layers at maximum | [Bleeding] Cast bleeding status, lose 3% of max HP every turn, lasts for 2 turns, can be stacked by 3 layers at maximum |
Garuru Cannon Mercy
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
---|---|---|
[Damage] 74% Attack + 87 extra damage. | [Damage] 74% Attack + 87 extra damage. | [Damage] 74% Attack + 87 extra damage. |
[Cancellation] 43% chance to clear all the boosts from the target | [Cancellation] 48% chance to clear all the boosts from the target | [Cancellation] 48% chance to clear all the boosts from the target |
[Fracture] Deal 25% extra damage to the targets under bleeding status, and cast bleeding status on top of that, lasts for 2 turns, can be stacked by 3 layers at maximum. | [Fracture] Deal 25% extra damage to the targets under bleeding status, and cast bleeding status on top of that, lasts for 2 turns, can be stacked by 3 layers at maximum. | [Fracture] Deal 25% extra damage to the targets under bleeding status, and cast bleeding status on top of that, lasts for 2 turns, can be stacked by 3 layers at maximum. |
Fearsome Blade
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
---|---|---|
[Damage] 58% Attack + 95 extra damage. | [Damage] 58% Attack + 95 extra damage. | [Damage] 58% Attack + 95 extra damage. |
[Burn] 50% chance to cast burn status to the target, lose HP equals to 68% of attack, lasts for 2 turns. | [Burn] 50% chance to cast burn status to the target, lose HP equals to 68% of attack, lasts for 2 turns. | [Burn] 50% chance to cast burn status to the target, lose HP equals to 68% of attack, lasts for 2 turns. |
[Sharp Edge] For every unit that get hit, cast to self a sharp edge status, damage dealing increases by 8%, maximum 5 layers, lasts for 2 turns, this effect cannot be cleared. | [Sharp Edge] For every unit that get hit, cast to self a sharp edge status, damage dealing increases by 8%, maximum 5 layers, lasts for 2 turns, this effect cannot be cleared. | [Sharp Edge] For every unit that get hit, cast to self a sharp edge status, damage dealing increases by 8%, maximum 5 layers, lasts for 2 turns, this effect cannot be cleared. |
Omega Laser Cannon
X-Evolution 1 | X-Evolution 2 | X-Evolution 3 |
---|---|---|
[Damage] 65% Attack + 154 extra damage. | [Damage] 71% Attack + 154 extra damage. | [Damage] 71% Attack + 154 extra damage. |
[Dizzy] 17% chance to confuse the target, cannot move, lasts for 1 turn. | [Dizzy] 17% chance to confuse the target, cannot move, lasts for 1 turn. | [Dizzy] 17% chance to confuse the target, cannot move, lasts for 1 turn. |
[Critical] For every sharp edge layer, the final damage will increase by 10% | [Critical] For every sharp edge layer, the final damage will increase by 10% | [Critical] For every sharp edge layer, the final damage will increase by 10% |
[Burst] If there are 5 or more sharp edge layers, consume 5 layers, deal extra damage to the target that equals to 132% attack, the target will guarantee to become dizzy, burst will clear the target's burn status. | [Burst] If there are 5 or more sharp edge layers, consume 5 layers, deal extra damage to the target that equals to 132% attack, the target will guarantee to become dizzy, burst will clear the target's burn status. | [Burst] If there are 5 or more sharp edge layers, consume 5 layers, deal extra damage to the target that equals to 132% attack, the target will guarantee to become dizzy, burst will clear the target's burn status. |
[Final Plan] Deal extra damage equals to 8% of their max HP to the targets that are not being confused. | [Final Plan] Deal extra damage equals to 8% of their max HP to the targets that are not being confused. | [Final Plan] Deal extra damage equals to 8% of their max HP to the targets that are not being confused. |
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